4 projects
Selected Work
A curated set of projects across web, data, AI and games. Each one lists my exact role and what changed because of it.
2025 — present · Python / FastAPI / pgvector
Lumen Copilot
An AI writing copilot for support teams that cut first-response time in half
Lumen sits inside the helpdesk and drafts replies grounded in the company's own docs — with citations, guardrails and a human always on the send button.
- -52% first-response time
- 94% answer acceptance rate
- 40k drafts generated monthly
2024 — 2025 · TypeScript / React / ClickHouse
Atlas Analytics
A real-time data workbench that renders two million rows at 60fps
Atlas turns raw event streams into explorable, publication-ready analytics — no SQL, no waiting, no export-to-Excel rituals.
- 3 days → 4 hrs report turnaround
- 12k weekly active analysts
- 60fps at 2M rendered rows
2023 — 2024 · Astro / Node.js / PostgreSQL
Harbor
A booking and membership platform for independent studios
Harbor handles bookings, memberships and payments for 300+ indie creative studios — built to stay boring, fast and cheap to run.
- 300+ studios onboarded
- 99.98% uptime over 18 months
- 0 on-call incidents in off-hours
2022 — 2024 · Godot / GDScript / Aseprite
Ember & Vow
A hand-inked puzzle platformer about keeping a flame alive
My debut indie game — a short, melancholy puzzle platformer drawn entirely in ink. 40,000 wishlists, published on Steam.
- 40k Steam wishlists pre-launch
- 92% positive reviews
- 4× wishlist → purchase conversion